| Event Handling |
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Get the examples you'll need to fully utilize the buttons and options of the device.
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| Alerts |
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Time and action-based alerts will enhance any mobile application.
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| Connections |
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To begin transferring data to and from your J2ME application, you'll need some help from this section.
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| Database |
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Examples of how to store persistent data on your small device.
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| User Interface |
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Interface questions are going to arise when dealing with the size limitations of Java-enabled wireless devices. You should take a look here for examples of GUI development.
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| Graphics |
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See how to overcome the device limitations to make your app look good.
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| Servlets |
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Communication with the server is a big step in J2ME development -- get your examples of how to do it here.
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| Miscellaneous |
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A little of this, a little of that, a little bit of the code you'll need.
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| Beginner |
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If you're just starting out or need some general samples, here's some J2ME for you.
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