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J2ME Game Optimization Secrets- by Mike Shivas -01/09/2005
 | Code optimization is integral in writing fast games for mobile devices. This article will discus why you should optimize, and show you how to optimize your code to maximize performance on Java handsets. |
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Real World Experiences with the WMA and the Push Registry- by Jason Edward Brown -06/09/2004
 | This article recounts Jason Brown's experiences on a recent project that involved use of the Wireless Messaging API (WMA) and the Push Registry. |
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Developing Applications with the Java APIs for Bluetooth (JSR-82)- by Sony Ericsson Developer Support -02/23/2004
 | The new Sony Ericsson P900/P908 handsets include the Java API for Bluetooth. This article provides developers with a tutorial for developing with these APIs. |
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A Review of the 5th Annual Wireless Java Conference- by Alan Newman -01/28/2004
 | Marcus Evan's 5th Annual Wireless Java Conference in London presented a path for the future of MIDP developers: network-aware applications. |
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Multi-Player MIDP Game Programming- by Forum Nokia -11/05/2003
 | This tutorial explains how to write multi-player games for MIDP phones. It describes the technologies that are available to support multi-player games, and shows what kinds of games are possible with these technologies. |
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